Simulacra Naturae
Generative Forms from Agent-Based Ecosystems with Organoid Collective Intelligence
Simulacra Naturae is a collaborative media installation exploring the entanglement of digital morphogenesis and the interplay between biological and artificial intelligences. Brain organoids drive simulations of agent-based ecosystems such as flocks, slime molds, and termites. Their spontaneous neural activity modulates the behavior of these agents, influencing real-time generative visuals, spatial sound, sculptural forms, and living plants within the installation.
By merging neural data, algorithmic growth, and material fabrication, Simulacra Naturae creates a hybrid ecosystem where cognition and agency emerge through co-evolving interactions between code, matter, and living systems. This mediated environment invites reflection on synthetic ecologies, distributed intelligence, and the blurred boundaries between simulation and sensation.

Artistic Team: Nefeli Manoudaki, Mert Toka, Iason Paterakis, Diarmid Flatley

Roles
Generative Visuals – Nefeli Manoudaki, Mert Toka
Clay Artifacts Design & Fabrication – Mert Toka
Artifact & Spatial Composition – Nefeli Manoudaki, Iason Paterakis
AI Visuals / Projection Mapping – Iason Paterakis
Signal Processing & Microcontrollers – Diarmid Flatley, Iason Paterakis
Spatial Audio Design – Diarmid Flatley